A separate ports tree for games? (GPorts)

Maintain a separate ports tree for games?

  • Hail Steam

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  • Total voters
    20
Sony already did the heavy lifting, but I'm in no rush to buy a PS6. I don't have the money for a new toy like that, and I don't have political motivations to do that just because PlayStation is based on FreeBSD. Send me a PS6 for Christmas, buy me some sushi to snack on in between gaming sessions, teach me how to cheat their billing system, and then I'll think about joining the efforts to entertain the masses that can't pay upwards of $1,000 USD to be entertained for hours and days while waiting for the next handout from the rich and generous.
I know Orbit OS more for Playstation (still FreeBSD but even Sony obscures it). PC gaming is a way different vibe than console gaming, and what better OS to do it on than one you can understand like FreeBSD!
 
The idea here is to provide an autonomous distribution utility that's not entirely anchored to the system and/or the main ports tree. This frees up the ports committers from doing the heavy lifting; as I imaging this sort of thing would evolve and change rapidly. A community led effort with a separate medium of communication and advertising.
Yeah, every distro hopper says that. This is nothing new, just the next user trying to stir the pot using buzzwords and superficial impressions. If you're pissed at that, back up your words with relevant accomplishments that you know will impress anybody's socks off. As Linus once famously said, "Talk is cheap, show me the code!". As an example, on these Forums, there's someone who forked XLibre and has his own repo in an attempt to make it work on FreeBSD. Not only that, the guy actually put in some work to actually make it work on FreeBSD, like compile it, making it run, and fix a few bugs - all under his own steam. I did remark that I'm not a fan of XLibre, and that I don't see a future for it, and that I'm a Wayland proponent. Even with that, after I saw the efforts that the guy put into making XLibre work on FreeBSD - I have a ton of respect for the guy, and don't challenge him and his words any more.

Unless Beastie7 can show something similar for his proposal, a similar kind of effort, and have some results - unless we see that kind of thing in here, the proposal being discussed in this thread is gonna be buried.

I hadn't gone into implementation details yet but i'd like the tools to be a little more intuitive than poudriere. Tooling should be bundled in with the service. (ie. ravenports).
Yeah, words of someone who never played with Poudriere, just read random commentary and now pretending to be an expert. Show that you actually know something.

You've been living under a rock. Nobody uses mailing lists for anything gaming related.
I'd suggest dialing that back. I really look down my own nose at people who strike that tone in their commentary.
 
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