Hello,
I'm developing a translation layer that reverse engineers the PS3's Dualshock 3's input to something that FreeBSD, can interpret. However, I ran into a roadblock, as the aim is to bring the native controls (gamepad ones) to FreeBSD, rather than using the keyboard and mouse translation. I was looking to simulate control outputs, such as "X" or "Circle", to "A" , "B" and so on.. the goal was to get wine and some native FreeBSD games that I have ported to use the Xbox layout, or a layout which can work. My question is, what libraries could I use to simulate such control sets. Please let me know.
I'm developing a translation layer that reverse engineers the PS3's Dualshock 3's input to something that FreeBSD, can interpret. However, I ran into a roadblock, as the aim is to bring the native controls (gamepad ones) to FreeBSD, rather than using the keyboard and mouse translation. I was looking to simulate control outputs, such as "X" or "Circle", to "A" , "B" and so on.. the goal was to get wine and some native FreeBSD games that I have ported to use the Xbox layout, or a layout which can work. My question is, what libraries could I use to simulate such control sets. Please let me know.