I manage to get stormworks and fallout new vegas to work on freebsd with homura.
Yes, there's emulators/mame.Is there arcade emulators available that's ported?
I see, do you know if it has a GUI? I've tried installing it but I can't seem to run from the terminal or doesn't show up under applications.Yes, there's emulators/mame.
Install emulators/advancemenu, this is a frontend for Mame and others.do you know if it has a GUI?
It has a fairly simple GUI interface. You're going to need to generate a config file first.I see, do you know if it has a GUI?
mkdir .mame cd .mame mame64 -createconfig
mame -createconfig(FreeBSD 12.2 i368):
[xxx@xxx ~/.mame]$ mame -createconfig Text segment size exceeds system limit Abort trap
An example configuration file has been installed in "/usr/local/share/examples/mame/mame.ini" Should you create a "~/.mame" directory and place it here or launch "mame -createconfig" and place the mame.ini created instead.
[xxx@xxx ~]$ mame Text segment size exceeds system limit Abort trap
Yes very true but often the emulators still use OpenGL (i.e for accelerated screen scaling). I.e DOSBox and vba-m.MAME doesn't use OpenGL, it will even work with software rendering. Many of the old arcade cabinets didn't even have a special chip for the graphics, let alone 3D graphics.
I think that's mainly for the interface. I'm not sure, I had a look at updating the port a couple of times and the build process is about as clear as mud.Looking at the mame port, it looks to drag in Qt.
Wait until Fallout 3 is released, it will blow your mind.Fallout New Vegas it's my favorite game! Such great gameplay. I've been waiting for this game for a very long time.
British grammar be wild.does the fallout new vegas actually working