What are suggestions for best practices of building world on memory disk?
I tried doing the whole process from single user mode mounting the /usr/obj/ directory as a memory disk, because dropping down from multi-user mode deletes the entire build stored on RAM. Also, it can delete the build for merging and configuring, after a reboot is needed. The build could be copied back to the harddisk, but this doesn't seem like the way to go. Could the
A better way would be to set it like how I set the build for ports. build(7) says not to put
into make.conf, but in the environment instead. It looks like this is already set for /usr/obj/, and this also changes the full make directory, not only the build.
I tried doing the whole process from single user mode mounting the /usr/obj/ directory as a memory disk, because dropping down from multi-user mode deletes the entire build stored on RAM. Also, it can delete the build for merging and configuring, after a reboot is needed. The build could be copied back to the harddisk, but this doesn't seem like the way to go. Could the
make command with packageworld, help with this?A better way would be to set it like how I set the build for ports. build(7) says not to put
Code:
MAKEOBJDIRPREFIX=