What are suggestions for best practices of building world on memory disk?
I tried doing the whole process from single user mode mounting the /usr/obj/ directory as a memory disk, because dropping down from multi-user mode deletes the entire build stored on RAM. Also, it can delete the build for merging and configuring, after a reboot is needed. The build could be copied back to the harddisk, but this doesn't seem like the way to go. Could the
A better way would be to set it like how I set the build for ports. build(7) says not to put
into make.conf, but in the environment instead. It looks like this is already set for /usr/obj/, and this also changes the full make directory, not only the build.
I tried doing the whole process from single user mode mounting the /usr/obj/ directory as a memory disk, because dropping down from multi-user mode deletes the entire build stored on RAM. Also, it can delete the build for merging and configuring, after a reboot is needed. The build could be copied back to the harddisk, but this doesn't seem like the way to go. Could the
make
command with packageworld
, help with this?A better way would be to set it like how I set the build for ports. build(7) says not to put
Code:
MAKEOBJDIRPREFIX=