alie said:Hope they have interest to port the games to FreeBSD.
I would be happy to put money on their having zero interest in doing that.
alie said:Hope they have interest to port the games to FreeBSD.
kpedersen said:Well it is a good start.
Not to mention that the Linux market, though smaller is a lot less saturated with game development companies (competition).
Perhaps software developers would rather appeal to 90% of the Linux market than the 0.001% of the Windows market. I know that is my aim.
It also has something to do with the Windows Store that Microsoft is bringing in. Valve obviously knows something that we dont. It sounds like it is going to be pretty damn restrictive. Probably in a similar way to the iPleb stores.
bsduser35325 said:Enlighten me how it is a good start when Linux gaming is like 20 years behind.
bsduser35325 said:Enlighten me how it is a good start when Linux gaming is like 20 years behind. If the Linux market(safe to say non-existent) was any lucrative you would see some big names behind it. Regardless of how restrictive the Windows Store is, IMO I think people will still use it.
bsduser35325 said:Enlighten me how it is a good start when Linux gaming is like 20 years behind. If the Linux market(safe to say non-existent) was any lucrative you would see some big names behind it. Regardless of how restrictive the Windows Store is, IMO I think people will still use it.
hey, nethack is how much 'behind'?
Valve being a company I am not 100% sure that they would spend any kind of money on a Linux version of Steam if it did not have a chance to either make money or grow...
D4rkSilver said:Peoples might disagree with Steam's DRM but at least it's generally a permissive one
It seems more so today to me that Windows is only used to play games on. Big corporations just use XP. Normal people just use their phones.bsduser35325 said:Do these developers really think they can compete with windows as a gaming platform?
BlueCoder said:But I still think a XEN appliance approach would be the simplest and more elegant approach.
kpedersen said:Unfortunately this wont work. The virtualized hardware will change in the future and Steam will require re-activation (which will of course be impossible when the servers are retired when Valve is no longer around.) due to a change in the hardware hash.
One may learn from the examples of others.
Will Microsoft use activation to force me to upgrade? In other words, will Microsoft ever stop giving out activation codes for any of the products that require activation?
No, Microsoft will not use activation as a tool to force people to upgrade. Activation is merely an anti-piracy tool, nothing else.
Microsoft will also support the activation of Windows XP throughout its life and will likely provide an update that turns activation off at the end of the product's lifecycle so users would no longer be required to activate the product.
brandelf -t linux
for all the binaries Steam downloads.I wouldn't say it's old unless it is completely solvedAmzo said:I know this thread is old, but I did some work getting Steam to run, just a few library issues to fix.
May I please ask you to describe how did you do that? Does that mean that you just replaced the /compat/linux contents with the Arch distribution under a FreeBSD jail?Amzo said:Setting Linux version to 2.6.32 and using glibc 2.12 (which works with that kernel." Steam will run in the Linux binary compaitability. I created a Linux jail using Arch Linux packages from 2012: