Alright, so I finally bought Doom 3 the other day, quickly installed the games/linux-doom3 port, and copied over the necessary .pk4 files.
The only problem is, Doom3 fails to fully start up. I've read reports of this elsewhere on the Internet, yet I've found no viable solutions. Below, I have posted the full terminal output:
It appears that my problem is related to the message "vertex array range in virtual memory (SLOW)", but I'm not certain of this. I also have a fairly recent ports tree installed (updated from about 2 weeks ago).
Does anyone have experience with this problem?
(I'll post my dmesg in the next post since it appears that adding it to this current post breaches the 'post character limit')
The only problem is, Doom3 fails to fully start up. I've read reports of this elsewhere on the Internet, yet I've found no viable solutions. Below, I have posted the full terminal output:
Code:
DOOM 1.3.1.1304 linux-x86 Jan 16 2007 21:58:02
found interface eth0 - 192.168.1.103/255.255.255.0
found interface lo0 - loopback
couldn't stat exe path link /proc/6271/exe
------ Initializing File System ------
Loaded pk4 /usr/local/lib/linux-doom3/base/game00.pk4 with checksum 0xf07eb555
Loaded pk4 /usr/local/lib/linux-doom3/base/game01.pk4 with checksum 0x51c6981f
Loaded pk4 /usr/local/lib/linux-doom3/base/pak000.pk4 with checksum 0x28d208f1
Loaded pk4 /usr/local/lib/linux-doom3/base/pak001.pk4 with checksum 0x40244be0
Loaded pk4 /usr/local/lib/linux-doom3/base/pak002.pk4 with checksum 0xc51ecdcd
Loaded pk4 /usr/local/lib/linux-doom3/base/pak003.pk4 with checksum 0xcd79d028
Loaded pk4 /usr/local/lib/linux-doom3/base/pak004.pk4 with checksum 0x765e4f8b
Loaded pk4 /usr/local/lib/linux-doom3/base/pak005.pk4 with checksum 0x8ffc3621
Loaded pk4 /usr/local/lib/linux-doom3/base/pak006.pk4 with checksum 0x95b65ab
Loaded pk4 /usr/local/lib/linux-doom3/base/pak007.pk4 with checksum 0x666bdb3c
Loaded pk4 /usr/local/lib/linux-doom3/base/pak008.pk4 with checksum 0x23ae5993
Current search path:
/home/ken/.doom3/base
/usr/local/lib/linux-doom3/base
/usr/local/lib/linux-doom3/base/pak008.pk4 (3 files)
/usr/local/lib/linux-doom3/base/pak007.pk4 (38 files)
/usr/local/lib/linux-doom3/base/pak006.pk4 (48 files)
/usr/local/lib/linux-doom3/base/pak005.pk4 (63 files)
/usr/local/lib/linux-doom3/base/pak004.pk4 (5137 files)
/usr/local/lib/linux-doom3/base/pak003.pk4 (4676 files)
/usr/local/lib/linux-doom3/base/pak002.pk4 (6120 files)
/usr/local/lib/linux-doom3/base/pak001.pk4 (8972 files)
/usr/local/lib/linux-doom3/base/pak000.pk4 (2698 files)
/usr/local/lib/linux-doom3/base/game01.pk4 (2 files)
/usr/local/lib/linux-doom3/base/game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5206 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
couldn't exec autoexec.cfg
5206 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Setup X display connection
dlopen(libGL.so.1)
Initializing OpenGL display
Using XFree86-VidModeExtension Version 2.2
DGA DirectVideo Mouse (Version 2.0) initialized
Free86-VidModeExtension Activated at 640x480
Using 8/8/8 Color bits, 8 Alpha bits, 24 depth, 8 stencil display.
GL_RENDERER: GeForce 8200M G/PCI/SSE2/3DNOW!
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_imaging GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_vertex_array GL_ATI_texture_float GL_ATI_texture_mirror_once GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_INGR_blend_func_separate GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fog_distance GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_light_max_exponent GL_NV_multisample_filter_hint GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_rectangle GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_SGIS_generate_mipmap GL_SGIS_texture_border_clamp GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_multi_draw_arrays GL_SUN_slice_accum
------- Input Initialization -------
XKB extension: compile time 0x1:0x0, runtime 0x1:0x0: OK
XKB extension present on server ( 0x1:0x0 )
------------------------------------
dlopen(libasound.so.2)
dlopen(libasound.so.2) failed: libasound.so.2: cannot open shared object file: No such file or directory
Alsa is not available
----------- Alsa Shutdown ------------
--------------------------------------
------ OSS Sound Initialization ------
opened sound device '/dev/dsp'
ioctl SNDCTL_SYSINFO failed: Invalid argument
this ioctl is only available in OSS/Linux implementation. If you run OSS/Free, don't bother./dev/dsp - bit rate: 16, channels: 2, frequency: 44100
allocated a mix buffer of 16384 bytes
--------------------------------------
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_EXT_texture_lod
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
X..GL_ARB_vertex_buffer_object not found
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----------- R200_Init -----------
Not available.
---------- R_ARB2_Init ----------
Available.
---------------------------------
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt: File not found
glprogs/arbFP_glasswarp.txt: File not found
-------------------------------
WARNING: vertex array range in virtual memory (SLOW)
signal caught: Segmentation fault
si_code 1
Trying to exit gracefully..
Shutting down sound hardware
------ OSS Sound Shutdown ------
close sound device
--------------------------------
idRenderSystem::Shutdown()
It appears that my problem is related to the message "vertex array range in virtual memory (SLOW)", but I'm not certain of this. I also have a fairly recent ports tree installed (updated from about 2 weeks ago).
Does anyone have experience with this problem?
(I'll post my dmesg in the next post since it appears that adding it to this current post breaches the 'post character limit')