hai bsd community!
i decided to put up this question becouse i see that opengl support with bsd is very bad (lot hardware has no 3d drivers, etc)
i maybee can help a bit on this situation, IF there is a lot of peoples are interested.
-I have an own ogl 1.4 driver architecture ( http://TitaniumGL.tk ) wich has a multithreaded software renderer (can split the render of the graphics to multiple cpu cores)
-This driver is 2x-20x faster than mesa (depends on game, and the number of cpu cores)
-This driver is compatible with all hardware that can load X
-This driver - for example - can run a tons of games PLAYABLE on a ~ 3ghz core2duo, for example: quake2, quake3, xmoto, tuxracer, halflife, stepmania, tuxkart, warcraft3, almost every popular opensource game, etc etc etc
-This driver is compatible with WINE
-The driver has no special dependencies (just a lib that should be copyed to the system)
I am now thinking about what platforms should i add to my architecture. So i now thinking about adding BSD support, based on my software renderer.
Should i create BSD compatibility?
Please, if you are interested in this, reply to the topic, or just leave here your oppinion.
If i will see enough interest from the community in this driver, i will port it.
I hope i can found some way to share this drivers, that will worth my efforts (dont worry, i will try to keep it freeware and free for home-users).
i decided to put up this question becouse i see that opengl support with bsd is very bad (lot hardware has no 3d drivers, etc)
i maybee can help a bit on this situation, IF there is a lot of peoples are interested.
-I have an own ogl 1.4 driver architecture ( http://TitaniumGL.tk ) wich has a multithreaded software renderer (can split the render of the graphics to multiple cpu cores)
-This driver is 2x-20x faster than mesa (depends on game, and the number of cpu cores)
-This driver is compatible with all hardware that can load X
-This driver - for example - can run a tons of games PLAYABLE on a ~ 3ghz core2duo, for example: quake2, quake3, xmoto, tuxracer, halflife, stepmania, tuxkart, warcraft3, almost every popular opensource game, etc etc etc
-This driver is compatible with WINE
-The driver has no special dependencies (just a lib that should be copyed to the system)
I am now thinking about what platforms should i add to my architecture. So i now thinking about adding BSD support, based on my software renderer.
Should i create BSD compatibility?
Please, if you are interested in this, reply to the topic, or just leave here your oppinion.
If i will see enough interest from the community in this driver, i will port it.
I hope i can found some way to share this drivers, that will worth my efforts (dont worry, i will try to keep it freeware and free for home-users).