Hi:
I'm able to run VirtualGL in my FreeBSD 11.2 64bit. But I can't with wine. My intention is to be able to run windows applications that requires 3d acceleration, but it seems there's some problem with glx. When execute the windows application with vglrun the wine window opens and shows an error message, and in the console (where I run vglrun) I can read the following:
Other apps like VirtualBox seems to have 3D accel enabled when run with vlgrun.
In linux forums and in the ArchWiki it seems that lib32-virtualgl is needed. But I can't figure out how to accomplish this in FreeBSD 64bit. Any idea?
Thanks in advance,
Jes
I'm able to run VirtualGL in my FreeBSD 11.2 64bit. But I can't with wine. My intention is to be able to run windows applications that requires 3d acceleration, but it seems there's some problem with glx. When execute the windows application with vglrun the wine window opens and shows an error message, and in the console (where I run vglrun) I can read the following:
Code:
Xlib: extension "GLX" missing on display ":0".
0009:err:wgl:X11DRV_WineGL_InitOpenglInfo couldn't initialize OpenGL, expect problems
Other apps like VirtualBox seems to have 3D accel enabled when run with vlgrun.
In linux forums and in the ArchWiki it seems that lib32-virtualgl is needed. But I can't figure out how to accomplish this in FreeBSD 64bit. Any idea?
Thanks in advance,
Jes