Python: Too-easy (seems like it can do everything anywhere but not necessarily at performance) That's about it
I looked at some Hello World examples for C, C#, C++, Rust, Java, and Kotlin a few days ago, and found I liked Java's for being understandable to read up-front (Rust's example felt too-simplified and everything else had an include for stdout with the major parts). I haven't really had to learn any programming language yet, but I'm interested in C++ for performance and Java for everywhere.
Rust sounds like a solution to not doing things right in C++ and hasn't caught my interest. I'm not too sure the value of C or C# vs C++, and don't know of anything using all-C or C#. Python is cool, but I like the idea of Java instead and was initially interested in Java from Android.
As for Java and C++, my favorite game servers run with those! I figure Kotlin is close-enough to pick up alongside Java, and C++ is useful mostly everywhere.
I looked at some Hello World examples for C, C#, C++, Rust, Java, and Kotlin a few days ago, and found I liked Java's for being understandable to read up-front (Rust's example felt too-simplified and everything else had an include for stdout with the major parts). I haven't really had to learn any programming language yet, but I'm interested in C++ for performance and Java for everywhere.
Rust sounds like a solution to not doing things right in C++ and hasn't caught my interest. I'm not too sure the value of C or C# vs C++, and don't know of anything using all-C or C#. Python is cool, but I like the idea of Java instead and was initially interested in Java from Android.
As for Java and C++, my favorite game servers run with those! I figure Kotlin is close-enough to pick up alongside Java, and C++ is useful mostly everywhere.