Openshot video editor for FreeBSD?
sk8harddiefast said:If I want to create openshot port, how to find needed dependencies?
x264
ffmpeg
python
python-xdg
python-gtk2
python-glade2
python-pygoocanvas
libgoocanvas3
libgoocanvas-common
python-mlt2
melt
MLT (libmlt, libmlt-data et libmlt++3)
frei0r-plugins
sox
librsvg2-common
libsdl1.2debian-pulseaudio
$ cp somefile somefile.orig
$ rm -f files
$ make makepatch
sk8harddiefast said:Where find SHA256? I cannot find nowhere
sudo make checksum
===> License check disabled, port has not defined LICENSE
=> openshot-1.2.2.tar.gz doesn't seem to exist in /usr/ports/distfiles/.
=> Attempting to fetch from http://launchpadlibrarian.net/56230175/.
openshot-1.2.2.tar.gz 100% of 15 MB 189 kBps 00m00s
=> No SHA256 checksum recorded for openshot-1.2.2.tar.gz.
=> No suitable checksum found for openshot-1.2.2.tar.gz.
*** Error code 1
Stop in /usr/home/emberdaemon/Downloads/openshot.
What this mean?"checksum" is not the name of the target.
Just type make makesum. The ports make rules will automatically generate the file distinfo.
sk8harddiefast said:Return me this:
Code:sudo [red]make checksum[/red] ===> License check disabled, port has not defined LICENSE => openshot-1.2.2.tar.gz doesn't seem to exist in /usr/ports/distfiles/. => Attempting to fetch from http://launchpadlibrarian.net/56230175/. openshot-1.2.2.tar.gz 100% of 15 MB 189 kBps 00m00s => No SHA256 checksum recorded for openshot-1.2.2.tar.gz. => No suitable checksum found for openshot-1.2.2.tar.gz. *** Error code 1 Stop in /usr/home/emberdaemon/Downloads/openshot.
sk8harddiefast said:Ok. I became root with su.
What this mean?
Following your link: http://www.freebsd.org/doc/en_US.ISO8859-1/books/porters-handbook/porting-checksum.html
I tried with and without distinfo file.Code:Just type make makesum. The ports make rules will automatically generate the file distinfo.
I am confused
# make checksum
you did # make makesum
Which is wrong. lolsk8harddiefast said:Oops :e Ok. worked :beer Now is fetching openshot and some dependencies like ffmpeg I start loving to create a port. But I am still afraid about the Makefile
Also a little help here: http://forums.freebsd.org/showthread.php?t=19117
ckester said:Good news! I hope to submit a port of openshot in the next day or two. I have it working, and just need to run a few more tests to make sure I haven't overlooked anything.
Unfortunately, openshot's 3D animation feature requires a newer version of blender than the one in ports. So you won't be able to create any nifty animated title screens. But the infrastructure is all there, and as soon as blender is updated, everything should start working.
It might take a few days for it to be committed, however. If you can't wait, you can grab the sharfile from the PR and install it yourself.
Reviving a old thread, looks like the pairing of versions of Openshot and Blender is still not sync'd so that openshot's 3D features still do not work.Unfortunately, openshot's 3D animation feature requires a newer version of blender than the one in ports. So you won't be able to create any nifty animated title screens. But the infrastructure is all there, and as soon as blender is updated, everything should start working.
Both graphics/blender and multimedia/openshot have no maintainer at the moment. So if they need to be synced the time for someone to start maintaining both of them is now.Reviving a old thread, looks like the pairing of versions of Openshot and Blender is still not sync'd so that openshot's 3D features still do not work.