Kernel hertz rate and system clock

Latency decrease in audio effects and production. Of course, this may prove different when I can purchase a sound card with dedicated chips and memory.
 
The lowest possible and then increase by one until you stop hearing noise from buffer underrun. Alternatively, fix applications to cope better with small fragment size.

For example, with multimedia/mpv to reduce silence after resume from pause I use
Code:
# 4x interrupt rate (systat -v 1)
hw.snd.latency=4
hw.snd.latency_profile=0
 
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