I worked on getting Return To Castle Wolfenstein to work natively, without the linuxulator. I talked to the ioquake3 maintainer Ionkamikaze, who then cleaned up my code hackery and sent a git pull request that was subsequently ignored upstream. That being said, the code is here: https://gitorious.org/~lonkamikaze/rtcw/rtcw-freebsd
It seems to run without issue and works on 32/64bit X86 at least, but I don't really have time to make a port or maintain it. If someone wanted to take over making it into a port and submitting it, we'd have a native port of this game.
It should be possible to reuse some of the code to get enemy territory to work as well, but I haven't tried hacking on that yet.
Happy holidays
It seems to run without issue and works on 32/64bit X86 at least, but I don't really have time to make a port or maintain it. If someone wanted to take over making it into a port and submitting it, we'd have a native port of this game.
It should be possible to reuse some of the code to get enemy territory to work as well, but I haven't tried hacking on that yet.
Happy holidays