Anybody looking forward to GIMP-3.0?

cracauer@

Developer
Anybody looking forward to GIMP-3.0?

it might re-vitalize my whole photography hobby.

The only thing I am concerned about is the move to Gtk+-3. That transition went very badly for e.g. Jamin.
 
Anybody looking forward to GIMP-3.0?

it might re-vitalize my whole photography hobby.

The only thing I am concerned about is the move to Gtk+-3. That transition went very badly for e.g. Jamin.
I am a (extremely limited) GIMP user, so I'm looking forward to 3.0 . I was using the beta release before moving from Arch to FreeBSD a few months ago and I have to say it worked just fine. As for now I see no problems in using GTK3; GTK4 would have been a no-go for me, though.
 
May have to try it again. graphics/krita is currently sufficient for my needs, and with a lot less UI friction at that. I think GIMP would have to make giant steps forward in usability to win me back, but maybe they did with 3.0?

I don't think sweeping UI changes were a design goal for 3.x.
 
If I look how was GIMP back in 1995 or 96 is like a day and night :). I have GIMP from start on computer (and Inkscape the same) and I am using them too. As I red and saw on Youtube it looks big improvement. I hope that will come in ports too.
 
I do... Although I have been using the 2.99 preview since a while...

GIMP 3 will bring the full GEGL framework so from this version it will be possible to add all the major shiny things other commercial software do liike: non-destructive editing, printing color space, etc... Although I'd like to see better vector/SVG integration in GIMP.
 
It will be interesting to install, but the 2nd branch is enough for me for now. I don't use the tools much.
It's not the first time I've heard that "Krita" is better for creativity and art, but I don't have time to learn "Krita" in my old age...
Somewhere in a dusty corner I have HDD with Windows 11, I'll have to put it there if it's not in our packages for a long time.
 
I am a Krita user and moreso Inkscape.

I find these monolithic programs like Blender and Gimp to be less than usable. They try and jam too much in.

Adobe had it right with seperate tools for the whole creative kit. Blender is trying to do it all. But it is not easy to use.

How aboout the #1 tool I use. Magic Lasso.
People bring me artwork and I got to create something the waterjet understands. So I am tracing line paths alot.
Inkscapes Magic Lasso is on par with Adobe Illustrator at this point and it outputs AI files from my line paths.
Groovy. AI files are universal like STL.
 
I am a Krita user and moreso Inkscape.

I find these monolithic programs like Blender and Gimp to be less than usable. They try and jam too much in.

Adobe had it right with seperate tools for the whole creative kit. Blender is trying to do it all. But it is not easy to use.

How aboout the #1 tool I use. Magic Lasso.
People bring me artwork and I got to create something the waterjet understands. So I am tracing line paths alot.
Inkscapes Magic Lasso is on par with Adobe Illustrator at this point and it outputs AI files from my line paths.
Groovy. AI files are universal like STL.
Yes, Blender is not easy and it needs good graphics cad. Inkscape works great and GIMP too on my Y495.
 
As i do play with gimp once in a while - im kinda want to see what they made in 20 years and if i like it - i will use it more as i do like to create my own wallpapers.
 
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