first-person battle games

  1. malavon

    Unreal Engine 4.20 & 4.21 and beyond

    It's that time of the year again, with a new Unreal Engine 4 released by Epic and I'd like to take the opportunity to inform you about some of the changes. What has changed I've been busy taking on a a huge amount of loose ends, although that hasn't really translated in much more commits due to...
  2. malavon

    Unreal Engine 4

    In case anyone is interested in some tech demo's/samples for UE4, I've been busy porting the engine and compiling most of the samples. A few are included here. These are all based on my personal fork of UE4, there is no support for FreeBSD in the official Epic repo. (edit: see the Unreal...
  3. T

    How to play doom-wolfendoom

    What engine can I use to play the games/doom-wolfendoom? And how do I load its .wad files?
  4. T

    Why DOOM instead of FREEDOOM?

    I have installed via port games/prboom (doom-engine) but it has installed as dependency to run, games/doom-data, which installed the non-free Doom shareware. Why do it not use free doom as a free-software dependency? I have used pkg_deinstall -f doom-data and I removed it, and prboom works fine...
  5. P

    games/xonotic not in pkg repo

    I've noticed that games/xonotic is not in either the official FreeBSD or the PC-BSD pkg repository. It compiles fine, so my guess is that it is in some way blacklisted from being compiled by the poudriere server for inclusion in the pkg repo. Does anybody know if there is a "blacklist" of sorts...
  6. G

    ioquake3: needs at least one of CLIENT, DEDICATED and SMP options

    Hi friends! I have a problem with updating games/ioquake3. It gives me an error: ===> ioquake3-1.36_13 needs at least one of CLIENT, DEDICATED and SMP options. *** [reinstall] Error code 1 Stop in /usr/ports/games/ioquake3. I have read the wiki about options-ng, and added to /etc/make.conf...
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