Well that's an...interesting...comment.
If the tools one needs are graphical, then one needs a GUI. If tools are not graphical then one does not need a GUI. Lots and lots of serious work was done on VT100s.An Unix Workstation requires a GUI. Because workstation tools are mostly graphical. Very simple and old concept.
Another angle to look at the claim, is the amount of FreeBSD developers that use X11/wayland on their computers. By that claim, these people aren't power users.
I used many years the BSD 'mail', read attachments with 'metamail'. You are right that now one getsLets look at email. For the longest time email was text; now it's not. The "it's not" means one needs a graphical application to read a majority of messages: a change in meaning forcing a change in user application.
Indeed, that is why I use X11 (with twm). If an image comes per email, I let alpine call the viewerPower User/CLI and GUI are not and have never been mutually exclusive
An Unix Workstation does not require a GUI. If you are using workstation tools that are graphical, yes. If you aren't, no. My programmers, and every place I worked, we didn't need or use graphical tools anywhere for programming. My graphics people did cause graphics is graphical. But you don't need graphics to program anything.An Unix Workstation requires a GUI. Because workstation tools are mostly graphical.
Alpine/Pine/Mutt and external viewers. The way email should be, although I do use claws-mail.I used many years the BSD 'mail', read attachments with 'metamail'. You are right that now one gets
links, attachments with images, so that GUI is inevitable. But I would never use a GUI program for mail,
the idea is an horror. I use apline.
Indeed, that is why I use X11 (with twm). If an image comes per email, I let alpine call the viewer
I put in the .mailcap file. No need to read email with bloat like the browser, thunderbird & Co.
Prior to buying a used Sun 3/50 (my first graphics workstation with a whopping 4Megabytes of RAM) in 1989, I did plenty of UNIX work: inside the kernel, drivers, file system, utilities, networking, applications etc. and got paid handsomely. Even today I mostly work in tty windows.If you claim serious application work can be performed from CLI you had your head in the sand for 45 years.
W. Richard Stevens wrote all his books in exactly this wayAnyone else remember using a CLI on a TI thermal "terminal" over a 300baud dialup and then various ROFF type tools to create professional documents? I can't believe we never did any serious work like that.
EXACTLY!When I watch DE screenshots I can imagine the user habit, most of the time a short panel at the bottom with big icons is typical of a Mac/Linux user (more Mac), a full size bottom panel with menu in the left and icons, clock at the right is more typical for a Windows user. Is it good? Is it bad? It's this way, the most important thing is that you fill good and it's easy to configure.
Prior to buying a used Sun 3/50 (my first graphics workstation with a whopping 4Megabytes of RAM) in 1989, I did plenty of UNIX work: inside the kernel, drivers, file system, utilities, networking, applications etc. and got paid handsomely. Even today I mostly work in tty windows.
If you can’t do serious programming work from CLI, you have sand in your head![]()
I do not paint and do audio.
An Unix Workstation does not require a GUI. If you are using workstation tools that are graphical, yes. If you aren't, no. My programmers, and every place I worked, we didn't need or use graphical tools anywhere for programming. My graphics people did cause graphics is graphical. But you don't need graphics to program anything.
workstation is a special computer designed for technical or scientific applications.
Workstations are optimized for the visualization and manipulation of different types of complex data such as 3D mechanical design, engineering simulations like computational fluid dynamics, animation, video editing, image editing, medical imaging, image rendering, computational science, generating mathematical plots, and software development.
No because they didn't exist. Even at Silicon Graphics, where I worked then on graphical software in C on a Unix system, it was text all the way through until the output. Sure we had a window to display the final result but that was only the final result of the work in text. But many of the machines we sold were not graphics machines.In early mid 90s high res colour screens and accelerator graphics cards costed a fortune, the way you all write, you used to buy those computers then work in the tty?
Hence, you wanted me to give alternatives of painting and audio software although I do not paint and do audio with the computer?That is an awesome argument.
You need graphics if you want to have “What-You-See-Is-What-You-Get” (WYSIWYG) technology. As far as I know, this was an invention by Microsoft in the 1990s to sell their Wordprocessing software to non-technical users. From there, it spread to becoming a new kind of paradigm, even in professional areas.No because they didn't exist. Even at Silicon Graphics, where I worked then on graphical software in C on a Unix system, it was text all the way through until the output. Sure we had a window to display the final result but that was only the final result of the work in text. But many of the machines we sold were not graphics machines.
When I worked at Bausch & Lomb on the new Sun workstations it was all text. We didn't do graphics. Pixar offered me a job but it would be writing code on a text only machine. I personally never owned a home computer with graphics capability till 1998 when I bought a Gateway computer which I still have in my basement.
A Unix workstation is called a Unix workstation because it runs Unix, not due to any graphics capability.