Latest activity

  • zester
    At this point, the package tool and ports system are working, and I have around 35 functional ports so far, with more in progress. Before I wipe /usr/local and replace it with a link pointing to /usr/ports/profile/current, I want to make sure I...
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  • zester
    The only slightly annoying thing about this type of system is that changing anything even adding a single "." produces a different hash. That’s a good from a security standpoint, but it becomes annoying when you’re creating ports and need to make...
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  • B
    balanga replied to the thread Building FreeBSD from Source.
    One of the problems I find with The Handbook, is that you never really know if it is uptodate with the the latest release. FreeBSD has been around since 1993, that's 33 years, so there will be thousands of guides and you never really know if you...
  • B
    balanga replied to the thread Building FreeBSD from Source.
    Actually, my eventual aim is to try and build every release of FreeBSD. At the end of this project, I may figure out how to build v1.0.
  • B
    balanga reacted to T-Daemon's post in the thread Building FreeBSD from Source with Like Like.
    Definitively not. First "buildworld", then "buildkernel" (not the other way around), to provide up-to-date tools to build the kernel. The correct order to build from source is described in the FreeBSD handbook, chapter 26.6. Updating FreeBSD...
  • Espionage724
    Espionage724 replied to the thread Rust in the FreeBSD kernel.
    My laptop's unlocked BIOS has a setting under Memory to "Actively prevent Rowhammer"; I disable it :p I'm not too impressed with software trying to do stuff hardware does at lower-level; my hardware lets me disable safety, but apps want to force...
  • H
    hedwards replied to the thread Rust in the FreeBSD kernel.
    Fortunately, 100% isn't typically necessary, it just has to be good enough that the work to exploit it isn't profitable in most cases. And that can be accomplished using a series of different measures from hardening systems, to not paying ransoms...
  • Espionage724
    Espionage724 reacted to loveydovey's post in the thread Is FreeBSD good? with Like Like.
    FreeBSD should probably be the end goal for any computer user. But you should have specific needs to get there. The learning progression should probably be Windows -> Linux -> FreeBSD. Don't switch from Windows unless there's something you...
  • Espionage724
    Espionage724 reacted to blackbird9's post in the thread Is FreeBSD good? with Like Like.
    Yes, freebsd is good.
  • Zare
    Zare reacted to doa379's post in the thread Introducing cwm2 with Thanks Thanks.
    Firstly it is a pleasure to introduce myself to the community. I've been a long standing advocate of many things Open Source, and the after-life Unix community. I currently run a multi-purpose FreeBSD backbone server as part of my financial...
  • T
    T-Daemon replied to the thread Building FreeBSD from Source.
    Definitively not. First "buildworld", then "buildkernel" (not the other way around), to provide up-to-date tools to build the kernel. The correct order to build from source is described in the FreeBSD handbook, chapter 26.6. Updating FreeBSD...
  • zester
    For those of you who play games or are into vfx, I’d love to collaborate and help get your projects running as smoothly as possible. If you’re willing to support my efforts, I’m fully committed to doing everything I can to make that happen. I...
  • Zare
    My renderer is hybrid: Vulkan, OpenGL, or CPU can be selected per configuration depending on workload and hardware. The render path is retained mode with explicit control over frame submission, damage regions, and synchronization. For fullscreen...
  • H
    hedwards replied to the thread Is FreeBSD good?.
    That's a somewhat tougher question, it's all going to depend on what the purpose is. FreeBSD clearly isn't better on Sega Dreamcast than NetBSD is. Most of the time, the correct answer is to load whatever it is up in a VM and see. That should...
  • Zare
    Note for future explorers: client-side window drop shadows are not the way!!! Seriously not the wayyyyyy. Drop shadows belong in the compositor. Doing them client-side leads to inconsistent geometry, broken hit-testing, and all kinds of subtle...
  • H
    hedwards replied to the thread Building FreeBSD from Source.
    It does. I'm not sure why OP is going with that page as the handbook page is the same information from what I can tell and probably easier to follow. I haven't personally bothered recompiling things in quite a while,, so I didn't realize that...
  • Espionage724
    My renderer is hybrid: Vulkan, OpenGL, or CPU can be selected per configuration depending on workload and hardware. The render path is retained mode with explicit control over frame submission, damage regions, and synchronization. For fullscreen...
  • MG
    MG replied to the thread Building FreeBSD from Source.
    Looks good enough. It assumes a native reinstall. Use make installworld DESTDIR=<dir> to put everything somewhere else and not touch the host installation.
  • zester
    My renderer is hybrid: Vulkan, OpenGL, or CPU can be selected per configuration depending on workload and hardware. The render path is retained mode with explicit control over frame submission, damage regions, and synchronization. For fullscreen...
  • Espionage724
    Espionage724 replied to the thread FreeBSD is well situated.
    Meh, I create wild lines fine :p (I'd be interested in seeing more unique msbuild/clang use anywhere else) "%ProgramFiles%\CMake\bin\cmake.exe" -S "%UserProfile%\Projects\TrinityCore-335\src" -B "%UserProfile%\Projects\TrinityCore-335\build" -G...
  • D
    Doesn't the Handbook cover this? At one time it was considered a right of passage to build from source.
  • D
    drhowarddrfine replied to the thread FreeBSD is well situated.
    Since LLMs get all their info from the internet, I wonder if the first major attack will be on them by evil forces feeding them false information. I wonder if the attack will be constructed using AI itself.
  • Espionage724
    That's what I'd do! Cloudflare's implementation is cool: https://www.cloudflare.com/learning/ssl/lava-lamp-encryption/
  • Espionage724
    Espionage724 reacted to VSh's post in the thread Hardware random number generator with Like Like.
    I used once some very old web camera for this. It was very bad camera - a lot of noise. Just capture raw image, concatenate with timestamp (higher resolution as possible), hash it, and use it as the key to encrypt something (/dev/zero or...
  • Espionage724
    I'm interested in the fastest performance for fullscreen games and lowest-latency everywhere. I found GNOME 48+ slower with default GSK_RENDERER=vulkan (DE + GTK apps like Text Edit all GPU-rendering) vs cairo not GPU accelerating. I get better...
  • D
    https://man.freebsd.org/cgi/man.cgi?query=random&apropos=0&sektion=4&manpath=FreeBSD+13.1-RELEASE&arch=default&format=html https://www.schneier.com/academic/fortuna/
  • H
    hedwards replied to the thread Building FreeBSD from Source.
    It's been a while since I did this, but that looks about right. If you're on ZFS, make sure to get a snapshot before installing anything. Don't go too crazy with optimization flags the first time you do it, you can always make customization on...
  • zester
    Thank you for the compliment. It’s not really a learning curve so much as a huge amount of work and figuring out how to work around the limitations of GPU support and tooling that come with developing on FreeBSD. Fortunately, I do have some help...
  • MG
    MG replied to the thread Hardware random number generator.
    If it must be as random as possible, what about radio noise as input? Never tried anything related. but a wifi-controller that's able to show binary receiver noise that's entirely unpredictable would be useable. And a soundcard? Can we get highly...
  • gpw928
    gpw928 replied to the thread Hardware random number generator.
    If absolute trust is not an issue for seeding, I use the ANU's online Quantum Random Number Generator, which measures "the quantum fluctuations of the vacuum".alias -x anuentropy="curl -k...
  • B
    I'm not at all familiarabou building FreeBSD from source although I may have tried it once or twice over the last ten years, but I think I would like to become more familiar with the process and am trying to follow a guide:-...
  • H
    hedwards reacted to ralphbsz's post in the thread FreeBSD is well situated with Like Like.
    Actually, I would contend that 99% of humans only need a browser. It's perfectly feasible to do documents (a.k.a. Word), spreadsheets (a.k.a. Excel), and mail within a browser. Same with e-mail. The remaining 1% is gaming, graphics (not CPU!)...
  • MG
    MG replied to the thread FreeBSD is well situated.
    I had a few old games working with Wine but its on the wrong level. Why can't Virtualbox or Qemu have the required virtual logic that enables Wine to do it? (different for every game because it depends on dll versions)
  • cracauer@
    cracauer@ replied to the thread FreeBSD is well situated.
    I think IMG's problem is that he has a too old NVidia card. And since we have no control of the binary driver...
  • Espionage724
    Espionage724 replied to the thread FreeBSD is well situated.
    I have 1.27 notes! It ran easy with Wine on 14.2 (15+ pkg32-old notes) -opengl probably could be used with MESA_OVERRIDE Zink for Vulkan (if OGL by itself might be non-ideal) D3D mode was unstable on Intel UHD 630 (not sure a benefit over OGL...
  • H
    Nowadays it doesn't really matter if Git supports Windows, because every Windows comes shipped with WSL.
  • H
    And if you can, consider installing a UPS. Even the most basic ones will give you enough time to save whatever you're currently working on, shut down the machine properly and some more. They will also protect you from power surges.
  • tembun
    tembun reacted to kent_dorfman766's post in the thread C++ Monitoring OSS/mixer with Like Like.
    When op clarified "loudness or muteness of the source" that precludes "kernel event trapping" and moved into the realm of DSP programming and pattern filtering of PCM data. loudness of a PCM signal is directly related to the amplitude of the PCM...
  • tembun
    tembun reacted to elephant's post in the thread C unnecessary function prototypes with Like Like.
    Consider these styles for a single source file program. Form 1 void A(int x, int y); int B(float x); int main(int argc, const char *argv[]) { A(1, 2); return B(3.f); } void A(int x, int y) { // some code goes here. } int B(float...
  • tembun
    tembun reacted to arifer's post in the thread C unnecessary function prototypes with Like Like.
    I prefer form 3 as well, but to each their own. There are people who can't look at their code without getting mad if functions are not sorted alphabetically (for binary search). Others who just love to have references in a legible list and see no...
  • T
    tingo replied to the thread Hardware random number generator.
    This project is available https://www.crowdsupply.com/leetronics/infinite-noise-trng and supposedly has open source software which works on FreeBSD...
  • D
    drhowarddrfine replied to the thread Movies (and TV shows)....
    Danny Collins was fun Jay Kelly was the best
  • H
    hruodr reacted to DutchDaemon's post in the thread In Memoriam: Kenneth N. Smith with Thanks Thanks.
    By Drew Gallatin, reproduced with permission. In Memoriam: Kenneth N. Smith I recently found out that Ken Smith (kensmith) recently passed away. Ken was on the RE team for many years, and was the lead RE for several releases around the...
  • D
    drhowarddrfine replied to the thread Is FreeBSD good?.
    https://www.zdnet.com/article/freebsd-linux-review/
  • zester
    BSD-3-Clause for most projects. Use Apache 2.0 when patent rights are a potential concern or when accepting contributions that may include patentable work.
  • D
    Decades ago, Byte magazine had an article on building a noise generator that fed into a computer for giving a random number. Someone can search for that. Probably before 2000 but not sure. Another article I read where the time it took between...
  • MG
    MG replied to the thread FreeBSD is well situated.
    How can I install and play Warcraft 3 Trozen Throne in a vm or emulator on FreeBSD? It needs an old Nvidia driver and DirectX 9. Extra nice would be if a method exists that can be reproduced without needing something proprietary. It's like 25...
  • S
    scottro replied to the thread Can't connect the wifi..
    POSIX.1 sorry, but I disagree. If someone is new, they may not realize what to look for. In my arrogant opinion, each case is different.
  • cracauer@
    cracauer@ replied to the thread FreeBSD is well situated.
    3D graphics work on FreeBSD. It is compute on GPUs for NVidia hardware (CUDA) that is a problem.
  • cracauer@
    I have PXE running on servers, but how do I configure the in-bhyve dhcp server? What exactly is it built into?
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