Solved Spacemacs stuck in loop

Fresh installation FreeBSD 13. Just installed Spacemacs (by cloning their repo), earlier installed emacs-27.2 from packages and google-fonts. Emacs downloads all necessary plugins but then stuck in loop.
Truss shows:

Code:
access("/usr/local/share/fonts/google-fonts/AdobeBlank-Regular.ttf",R_OK) = 0 (0x0)

access("/usr/local/share/fonts/google-fonts/AdobeBlank-Regular.ttf",R_OK) = 0 (0x0)

access("/usr/local/share/fonts/google-fonts/AdobeBlank-Regular.ttf",R_OK) = 0 (0x0)

madvise(0x80d890000,8192,MADV_FREE)         = 0 (0x0)

madvise(0x80d88d000,8192,MADV_FREE)         = 0 (0x0)

SIGNAL 14 (SIGALRM) code=SI_TIMER value=0x868320 timerid=3 overrun=0

sigprocmask(SIG_SETMASK,{ SIGINT|SIGQUIT|SIGALRM|SIGCHLD|SIGIO|SIGPROF|SIGWINCH },0x0) = 0 (0x0)

sigreturn(0x7fffffff5510)             EJUSTRETURN

access("/usr/local/share/fonts/google-fonts/AdobeBlank-Regular.ttf",R_OK) = 0 (0x0)

recvmsg(4,0x7fffffff5e30,0)             ERR#35 'Resource temporarily unavailable'

recvmsg(4,0x7fffffff5e60,0)             ERR#35 'Resource temporarily unavailable'

poll({ 4/POLLIN 5/POLLIN 6/POLLIN },3,0)     = 0 (0x0)

sigprocmask(SIG_BLOCK,{ SIGINT|SIGALRM },{ })     = 0 (0x0)

ktimer_settime(0x3,0x1,0x7fffffff6180,0x0)     = 0 (0x0)

sigprocmask(SIG_SETMASK,{ },0x0)         = 0 (0x0)

access("/usr/local/share/fonts/google-fonts/AdobeBlank-Regular.ttf",R_OK) = 0 (0x0)

SIGNAL 23 (SIGIO) code=SI_KERNEL

sigprocmask(SIG_SETMASK,{ SIGINT|SIGQUIT|SIGALRM|SIGCHLD|SIGIO|SIGPROF|SIGWINCH },0x0) = 0 (0x0)

sigreturn(0x7fffffff5570)             EJUSTRETURN

access("/usr/local/share/fonts/google-fonts/AdobeBlank-Regular.ttf",R_OK) = 0 (0x0)

recvmsg(4,{NULL,0,[{"U\^B\M^H(Ba \0\^C\^D\^D\0\0\0\0"...,4096}],1,{},0,0},0) = 32 (0x20)

recvmsg(4,0x7fffffff5e30,0)             ERR#35 'Resource temporarily unavailable

Not sure how to read that, what is causing problem. Any help really appreciated.
 
It appears that the google font (Adobe Blank) is faulty.
Note that spacemac's layers need some system packages to work correctly you should consult the readme for each layer you are working with.
 
Back
Top