My Introduction:
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The Quantum Project's aim is to create a complete uniformed Hybrid C++/JavaScript Hardware, Software & Operating System Development Framework, a modular all in one solution to building "System, Desktop, Web, Multimedia, and Game Applications. Doing all of this and still keeping 4 key concepts in mind, "Design, Style, Construct, Deploy" and 5 rules of engagement.
Easy To Use
Documentation
Support
Features
and KISS "Keep It Simple Sam!"
What & Why?
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I grew tired of Qt developers ignoring my patches, and doing so not because they were bad
but because that particular feature is eather being removed or moving to community maintenance, or they just don't have enough interest in that particular module to care(QMdiArea). So I decided to not only fork Qt for my own personal use but to also
extend in areas that I feel could be improved or add a new module that I need (QMimeType).
Not to mention current Qt4 works very well for my purpose. Ogre3D, Horde3D, ...
and I am not looking forward to the api breakage that may come with Qt5.
On top of that I am not a big fan of KDE4 and doubt that KDE5 will personally be any better. It just to heavy.
I wanted a BSD/MIT licensed Qt4 based desktop environment so less than 30 days ago I started doing just that building my own.
Larger View
Larger View
You can find more info/download at my github repo here ....
https://github.com/zester/Quantum
Take a look try it out and let me know what you think
if there's any Qt/C++ hackers that are wishing to work on this let me know and
I will added you as a collaborator so you can work on the project.
Thanks
--------------------------------------
The Quantum Project's aim is to create a complete uniformed Hybrid C++/JavaScript Hardware, Software & Operating System Development Framework, a modular all in one solution to building "System, Desktop, Web, Multimedia, and Game Applications. Doing all of this and still keeping 4 key concepts in mind, "Design, Style, Construct, Deploy" and 5 rules of engagement.
Easy To Use
Documentation
Support
Features
and KISS "Keep It Simple Sam!"

What & Why?
-------------------------------------
I grew tired of Qt developers ignoring my patches, and doing so not because they were bad
but because that particular feature is eather being removed or moving to community maintenance, or they just don't have enough interest in that particular module to care(QMdiArea). So I decided to not only fork Qt for my own personal use but to also
extend in areas that I feel could be improved or add a new module that I need (QMimeType).
Not to mention current Qt4 works very well for my purpose. Ogre3D, Horde3D, ...
and I am not looking forward to the api breakage that may come with Qt5.
On top of that I am not a big fan of KDE4 and doubt that KDE5 will personally be any better. It just to heavy.
I wanted a BSD/MIT licensed Qt4 based desktop environment so less than 30 days ago I started doing just that building my own.

Larger View

Larger View
You can find more info/download at my github repo here ....
https://github.com/zester/Quantum
Take a look try it out and let me know what you think

if there's any Qt/C++ hackers that are wishing to work on this let me know and
I will added you as a collaborator so you can work on the project.
Thanks
