Hi,
Running FreeBSD 15.0-RELEASE and wine_devel (11.5). It seems games load and work for about 10 seconds, then lock up.
Vulkan doesn't work at all (despite vkcube working fine). Is wine totally broken on 15.0-RELEASE? Are we stuck installing old 14.x lib32 packages in .i386-wine-pkg or does the new WOW64 work yet?
Wine ran fine in 14.3, but with 15.0 it seems something is way out of sync with the drivers and WINE games just aren't stable at all.
I've tried:
* Using 'gl' only as renderer (game loads and works for about 20 seconds then freezes solid)
* Using 'vulkan' as renderer (installed curl and winetricks, ran: winetricks dxvk) and get:
info: Game: <name of game>
info: DXVK v2.7.1
info: Build: x86 gcc 15.1.0
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x7b803370
info: Extension providers:
info: Platform WSI
info: OpenVR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: OpenXR
info: Enabled instance extensions:
info: VK_KHR_win32_surface
err: DxvkInstance: Failed to create Vulkan instance
Even attempting to switch renderer back to gl fails at this point. The only way to fix it is to recreate the WINEPREFIX.
Also tried with and without mesa-devel. No change.
wine-devel-11.5,1
winetricks-20260125
mesa-dri-24.1.7_11
mesa-libs-24.1.7_1
Anyone have any ideas on how to get this working? The game in question is an older 32-bit game, but it ran fine on 14.3.
Running FreeBSD 15.0-RELEASE and wine_devel (11.5). It seems games load and work for about 10 seconds, then lock up.
Vulkan doesn't work at all (despite vkcube working fine). Is wine totally broken on 15.0-RELEASE? Are we stuck installing old 14.x lib32 packages in .i386-wine-pkg or does the new WOW64 work yet?
Wine ran fine in 14.3, but with 15.0 it seems something is way out of sync with the drivers and WINE games just aren't stable at all.
I've tried:
* Using 'gl' only as renderer (game loads and works for about 20 seconds then freezes solid)
* Using 'vulkan' as renderer (installed curl and winetricks, ran: winetricks dxvk) and get:
info: Game: <name of game>
info: DXVK v2.7.1
info: Build: x86 gcc 15.1.0
info: Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x7b803370
info: Extension providers:
info: Platform WSI
info: OpenVR
info: OpenVR: could not open registry key, status 2
info: OpenVR: Failed to locate module
info: OpenXR
info: Enabled instance extensions:
info: VK_KHR_win32_surface
err: DxvkInstance: Failed to create Vulkan instance
Even attempting to switch renderer back to gl fails at this point. The only way to fix it is to recreate the WINEPREFIX.
Also tried with and without mesa-devel. No change.
wine-devel-11.5,1
winetricks-20260125
mesa-dri-24.1.7_11
mesa-libs-24.1.7_1
Anyone have any ideas on how to get this working? The game in question is an older 32-bit game, but it ran fine on 14.3.