I am having a version control issue as the port for games/openmw requires version 1.88 of boost whereas graphics/blender requires version 1.89.
Originally I installed blender and it worked. Then I attempted to install the openmw port and saw a boostlib version error. Somehow I fixed the build error by uninstalling the boost version I had and I forget exactly what I did to get the version to change. Now that I realize that getting openmw to work broke blender, now I want the blender dep v1.89 for boost.
How should I be thinking about this software version situation?
I tried uninstalling devel/boost-libs and then installing the deps for blender again, but this seems to have just installed 1.88 again. What can I do to get 1.89 as the port install for blender managed to do originally?
Originally I installed blender and it worked. Then I attempted to install the openmw port and saw a boostlib version error. Somehow I fixed the build error by uninstalling the boost version I had and I forget exactly what I did to get the version to change. Now that I realize that getting openmw to work broke blender, now I want the blender dep v1.89 for boost.
How should I be thinking about this software version situation?
I tried uninstalling devel/boost-libs and then installing the deps for blender again, but this seems to have just installed 1.88 again. What can I do to get 1.89 as the port install for blender managed to do originally?