Blender 2.76b

Hi!

I installed again Blender from ports with portmaster graphics/blender with success but when I start it I got:
Code:
blender
Two passes with the same argument (-alloca-hoisting) attempted to be registered!
Writing: /tmp/blender.crash.txt
Segmentation fault (core dumped)

I had the same problem on the previous version and I deinstalled port but today I tried again and the problem exist.
I use FreeBSD 10.2 (amd64) p8 and GNOME 3.16.

Thank you.

Fernandel
 
I did submit a bug report long time ago but was was not solved. Supposed to be something with libraries. I don't have problem with any other program.
In /tmp/blender.crash.txt I have:
Code:
# Blender 2.76 (sub 0), Commit date: 1970-01-01 00:00, Hash unknown

# backtrace

Thanks.
 
I can't reproduce this in either 11-CURRENT or 10.2_STABLE. It builds and runs fine in both for me.

Are you using any non-default port options for either graphics/blender or any of it's dependencies?
 
I can't reproduce this in either 11-CURRENT or 10.2_STABLE. It builds and runs fine in both for me.

Are you using any non-default port options for either graphics/blender or any of it's dependencies?

I rebuilt with default options and it works :). Thank you. When I have a time I will try to find which option is making a problem.
 
I can't reproduce this in either 11-CURRENT or 10.2_STABLE. It builds and runs fine in both for me.

Are you using any non-default port options for either graphics/blender or any of it's dependencies?

I found the problem. I had options "CYCLES" and "CYCLESOSL" enabled and when I disabled them and rebuilt Blender it works. But I like CYCLES :).
 
I found the problem. I had options "CYCLES" and "CYCLESOSL" enabled and when I disabled them and rebuilt Blender it works. But I like CYCLES :).
You should submit that as a bug, developers should look into why it's causing problems. In the mean time, you should inverstigate the problem on your machine and send any helpful logs with the PR.
I don't know if you do or not, but always refresh your /usr/ports before building them.
 
You should submit that as a bug, developers should look into why it's causing problems. In the mean time, you should inverstigate the problem on your machine and send any helpful logs with the PR.
I don't know if you do or not, but always refresh your /usr/ports before building them.

I did and there is another bug submitted with the same problem.
BTW: Do you use Blender?
 
I have blender the same version on 10.2-RELEASE, with nearly all options on. (only SNDFILE, REDCODE. MENU, HEADLESS and CAMERATRACK are off). MENU make some problems, but I don't remember which. But no problems with blender. Compiled with clang34.

Edit: Have now tried blender with all options except HEADLESS: compiles, installs and starts without problems.
 
I did and there is another bug submitted with the same problem.
I saw it and he was so quick to dismiss the issue even before you have fixed it. I guess that's not on their high priority list.
BTW: Do you use Blender?
Not on FreeBSD, but when I took an Image Processing class, I heavily used GIMP and Blender (Windows and Arch Linux).
 
Maybe is problem a graphics card? I have a FreeBSD installed on iMac 11,1 (Mobility Radeon HD 4850) and the modules which are loaded are:
Code:
radeonkmsfw_RV770_pfp.ko
radeonkmsfw_RV770_me.ko
radeonkmsfw_R700_rlc.ko

And compiled with FreeBSD Clang version 3.4.1.
 
I have blender the same version on 10.2-RELEASE, with nearly all options on. (only SNDFILE, REDCODE. MENU, HEADLESS and CAMERATRACK are off). MENU make some problems, but I don't remember which. But no problems with blender. Compiled with clang34.

Edit: Have now tried blender with all options except HEADLESS: compiles, installs and starts without problems.

Compiled for me too but did not start. Today I downloaded tbz from blender.org
which is for FreeBSD and with all options on. The "cycles" works without problem:
Code:
./blender
Color management: using fallback mode for management

When I quit I got:
Code:
Error: Not freed memory blocks: 2, total unfreed memory 0.000732 MB
.
I made just directory BLENDER and extract fies in.
There are difference between msgfmt. It is possible that is the problem, please?
 
I found the problem. I had options "CYCLES" and "CYCLESOSL" enabled and when I disabled them and rebuilt Blender it works. But

I remember in older versions we had to set a link if we want compile with CYCLES and CYCLEOSL. (
ln -s /usr/local/share/openshadinglanguage/shaders shaders). .But this seems fixed in the newer versions.
 
I remember in older versions we had to set a link if we want compile with CYCLES and CYCLEOSL. (
ln -s /usr/local/share/openshadinglanguage/shaders shaders). .But this seems fixed in the newer versions.

I did try it but it is the same...I gave up.

Thank you.
 
Again me...
What if is the problem libosmesa which is built with LLVM36 but blender with version 3.4?
Should I try to build Blender with version 3.6
Thank you.

No, it didn't work. I am using Blender version from the Blender site and it works without the problems.
 
Last edited:
Again me...
The last which I tried to solve a problem was use new synth. It rebuilt many ports, there were no problem but the problem exist.
 
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