The Mesa3D drivers have been notorious for taking in the entire LLVM kitchen sink (debugger and LSP server included) as a runtime dependency (There is even a FBSD Wiki entry about it).
But when looked at closely, the dependency only revolves around the LLVM libraries used as a backed for shader...
Merry Christmas, FreeBSD Gurus!
1.
How to monitoring state of static library: CPU, memory, disk I/O, system calls, etc…?
2.
How to useful doing this once, on crone and constantly (mean with saving in rdd DB)…?
Thank You so much!
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